terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Execute() [15/18]

static void UnityEngine.EventSystems.ExecuteEvents.Execute ( IScrollHandler handler,
BaseEventData eventData )
inlinestaticprivate

Definition at line 131 of file ExecuteEvents.cs.

132 {
133 if (!true)
134 {
135 }
136 PointerEventData pointerEventData = ExecuteEvents.ValidateEventData<PointerEventData>(eventData);
137 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar.