terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetEventList< T >()

static void UnityEngine.EventSystems.ExecuteEvents.GetEventList< T > ( GameObject go,
IList< IEventSystemHandler > results )
inlinestaticprivate
Type Constraints
T :IEventSystemHandler 

Definition at line 748 of file ExecuteEvents.cs.

748 : IEventSystemHandler
749 {
750 while (results == null)
751 {
752 }
753 bool activeInHierarchy = go.activeInHierarchy;
754 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar.