terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Execute() [12/18]

static void UnityEngine.EventSystems.ExecuteEvents.Execute ( IPointerExitHandler handler,
BaseEventData eventData )
inlinestaticprivate

Definition at line 50 of file ExecuteEvents.cs.

51 {
52 if (!true)
53 {
54 }
55 PointerEventData pointerEventData = ExecuteEvents.ValidateEventData<PointerEventData>(eventData);
56 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar.