terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Execute() [4/18]

static void UnityEngine.EventSystems.ExecuteEvents.Execute ( IDragHandler handler,
BaseEventData eventData )
inlinestaticprivate

Definition at line 104 of file ExecuteEvents.cs.

105 {
106 if (!true)
107 {
108 }
109 !!0 !! = ExecuteEvents.ValidateEventData(eventData);
110 }