terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Execute() [1/18]

static void UnityEngine.EventSystems.ExecuteEvents.Execute ( IBeginDragHandler handler,
BaseEventData eventData )
inlinestaticprivate

Definition at line 95 of file ExecuteEvents.cs.

96 {
97 if (!true)
98 {
99 }
100 PointerEventData pointerEventData = ExecuteEvents.ValidateEventData<PointerEventData>(eventData);
101 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar.