terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.EventSystems.PhysicsRaycaster Class Reference
+ Inheritance diagram for UnityEngine.EventSystems.PhysicsRaycaster:
+ Collaboration diagram for UnityEngine.EventSystems.PhysicsRaycaster:

Classes

class  RaycastHitComparer
 

Public Member Functions

override void Raycast (PointerEventData eventData, List< RaycastResult > resultAppendList)
 
override string ToString ()
 
virtual bool IsActive ()
 
bool IsDestroyed ()
 
bool IsInvoking ()
 
bool IsInvoking (string methodName)
 
void CancelInvoke ()
 
void CancelInvoke (string methodName)
 
void Invoke (string methodName, float time)
 
void InvokeRepeating (string methodName, float time, float repeatRate)
 
Coroutine StartCoroutine (string methodName)
 
Coroutine StartCoroutine (string methodName, [DefaultValue("null")] object value)
 
Coroutine StartCoroutine (IEnumerator routine)
 
Coroutine StartCoroutine_Auto (IEnumerator routine)
 
void StopCoroutine (IEnumerator routine)
 
void StopCoroutine (Coroutine routine)
 
void StopCoroutine (string methodName)
 
void StopAllCoroutines ()
 
Component GetComponent (Type type)
 
T GetComponent< T > ()
 
Component GetComponentInChildren (Type t, bool includeInactive)
 
T GetComponentInChildren< T > ()
 
T[] GetComponentsInChildren< T > (bool includeInactive)
 
void GetComponentsInChildren< T > (bool includeInactive, List< T > result)
 
void GetComponentsInChildren< T > (List< T > results)
 
Component GetComponentInParent (Type t, bool includeInactive)
 
T GetComponentInParent< T > ()
 
T[] GetComponentsInParent< T > (bool includeInactive)
 
void GetComponentsInParent< T > (bool includeInactive, List< T > results)
 
T[] GetComponentsInParent< T > ()
 
void GetComponents (Type type, List< Component > results)
 
void GetComponents< T > (List< T > results)
 
T[] GetComponents< T > ()
 
unsafe int GetInstanceID ()
 
override int GetHashCode ()
 
override bool Equals (object other)
 
static void Destroy (Object obj, [DefaultValue("0.0F")] float t)
 
static void DestroyImmediate (Object obj, [DefaultValue("false")] bool allowDestroyingAssets)
 
static Object[] FindObjectsOfType (Type type, bool includeInactive)
 
static void DontDestroyOnLoad ([NotNull("NullExceptionObject")] Object target)
 

Static Public Member Functions

static void print (object message)
 
static implicit operator bool (Object exists)
 
static Object Instantiate (Object original, Vector3 position, Quaternion rotation)
 
static Object Instantiate (Object original)
 
static T Instantiate< T > (T original)
 
static T Instantiate< T > (T original, Vector3 position, Quaternion rotation)
 
static void Destroy (Object obj)
 
static void DestroyImmediate (Object obj)
 
static T[] FindObjectsOfType< T > ()
 
static bool operator== (Object x, Object y)
 
static bool operator!= (Object x, Object y)
 

Protected Member Functions

 PhysicsRaycaster ()
 
bool ComputeRayAndDistance (PointerEventData eventData, ref Ray ray, ref int eventDisplayIndex, ref float distanceToClipPlane)
 
override void OnEnable ()
 
override void OnDisable ()
 
override void OnCanvasHierarchyChanged ()
 
override void OnTransformParentChanged ()
 
virtual void Awake ()
 
virtual void Start ()
 
virtual void OnDestroy ()
 
virtual void OnRectTransformDimensionsChange ()
 
virtual void OnBeforeTransformParentChanged ()
 
virtual void OnDidApplyAnimationProperties ()
 
virtual void OnCanvasGroupChanged ()
 

Protected Attributes

Camera m_EventCamera
 
LayerMask m_EventMask
 
int m_MaxRayIntersections
 
int m_LastMaxRayIntersections
 

Static Protected Attributes

const int kNoEventMaskSet = -1
 

Package Functions

string GetScriptClassName ()
 
void GetComponentFastPath (Type type, IntPtr oneFurtherThanResultValue)
 
static Object FindObjectFromInstanceID (int instanceID)
 

Static Package Attributes

static int OffsetOfInstanceIDInCPlusPlusObject
 

Properties

override Camera eventCamera [get, set]
 
virtual int depth [get, set]
 
int finalEventMask [get, set]
 
LayerMask eventMask [get, set]
 
int maxRayIntersections [get, set]
 
virtual int priority [get, set]
 
virtual int sortOrderPriority [get, set]
 
virtual int renderOrderPriority [get, set]
 
BaseRaycaster rootRaycaster [get, set]
 
bool useGUILayout [get, set]
 
bool enabled [get, set]
 
bool isActiveAndEnabled [get, set]
 
Transform transform [get, set]
 
GameObject gameObject [get, set]
 
string name [get, set]
 
HideFlags hideFlags [set]
 

Private Member Functions

static bool IsInvoking ([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName)
 
static void CancelInvoke ([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName)
 
static void Internal_CancelInvokeAll ([NotNull("NullExceptionObject")] MonoBehaviour self)
 
static bool Internal_IsInvokingAll ([NotNull("NullExceptionObject")] MonoBehaviour self)
 
static void InvokeDelayed ([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName, float time, float repeatRate)
 
static bool IsObjectMonoBehaviour ([NotNull("NullExceptionObject")] Object obj)
 
Coroutine StartCoroutineManaged (string methodName, object value)
 
Coroutine StartCoroutineManaged2 (IEnumerator enumerator)
 
void StopCoroutineManaged (Coroutine routine)
 
void StopCoroutineFromEnumeratorManaged (IEnumerator routine)
 
void GetComponentsForListInternal (Type searchType, object resultList)
 
IntPtr GetCachedPtr ()
 
static int GetOffsetOfInstanceIDInCPlusPlusObject ()
 
static Object Internal_CloneSingle ([NotNull("NullExceptionObject")] Object data)
 
static string GetName ([NotNull("NullExceptionObject")] Object obj)
 
static void SetName ([NotNull("NullExceptionObject")] Object obj, string name)
 
static Object Internal_InstantiateSingle_Injected (Object data, ref Vector3 pos, ref Quaternion rot)
 

Static Private Member Functions

static bool CompareBaseObjects (Object lhs, Object rhs)
 
static bool IsNativeObjectAlive (Object o)
 
static void CheckNullArgument (object arg, string message)
 
static Object Internal_InstantiateSingle ([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot)
 

Private Attributes

RaycastHit[] m_Hits
 
BaseRaycaster m_RootRaycaster
 
IntPtr m_CachedPtr
 

Static Private Attributes

const string objectIsNullMessage = "The Object you want to instantiate is null."
 
const string cloneDestroyedMessage = "Instantiate failed because the clone was destroyed during creation. This can happen if DestroyImmediate is called in MonoBehaviour.Awake."
 

Detailed Description

Definition at line 12 of file PhysicsRaycaster.cs.


The documentation for this class was generated from the following file: