terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ eventMask

LayerMask UnityEngine.EventSystems.PhysicsRaycaster.eventMask
getsetinherited

Definition at line 96 of file PhysicsRaycaster.cs.

97 {
98 [global::Cpp2ILInjected.Token(Token = "0x60006DB")]
99 [global::Cpp2ILInjected.Address(RVA = "0x1FEE2FC", Offset = "0x1FEE2FC", Length = "0x8")]
100 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
101 get
102 {
103 throw null;
104 }
105 [global::Cpp2ILInjected.Token(Token = "0x60006DC")]
106 [global::Cpp2ILInjected.Address(RVA = "0x1FEE304", Offset = "0x1FEE304", Length = "0x8")]
107 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
108 set
109 {
110 throw null;
111 }
112 }