terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.EventSystems.RaycastResult Struct Reference
+ Inheritance diagram for UnityEngine.EventSystems.RaycastResult:
+ Collaboration diagram for UnityEngine.EventSystems.RaycastResult:

Public Member Functions

void Clear ()
 
override string ToString ()
 

Public Attributes

BaseRaycaster module
 
float distance
 
float index
 
int depth
 
int sortingLayer
 
int sortingOrder
 
Vector3 worldPosition
 
Vector3 worldNormal
 
Vector2 screenPosition
 
int displayIndex
 

Properties

GameObject gameObject [get, set]
 
bool isValid [get, set]
 

Private Attributes

GameObject m_GameObject
 

Detailed Description

Definition at line 8 of file RaycastResult.cs.


The documentation for this struct was generated from the following file: