terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.EventSystems Namespace Reference

Classes

class  AbstractEventData
 
class  AxisEventData
 
class  BaseEventData
 
class  BaseInput
 
class  BaseInputModule
 
class  BaseRaycaster
 
class  EventSystem
 
class  EventTrigger
 
class  ExecuteEvents
 
interface  IBeginDragHandler
 
interface  ICancelHandler
 
interface  IDeselectHandler
 
interface  IDragHandler
 
interface  IDropHandler
 
interface  IEndDragHandler
 
interface  IEventSystemHandler
 
interface  IInitializePotentialDragHandler
 
interface  IMoveHandler
 
interface  IPointerClickHandler
 
interface  IPointerDownHandler
 
interface  IPointerEnterHandler
 
interface  IPointerExitHandler
 
interface  IPointerMoveHandler
 
interface  IPointerUpHandler
 
interface  IScrollHandler
 
interface  ISelectHandler
 
interface  ISubmitHandler
 
interface  IUpdateSelectedHandler
 
class  Physics2DRaycaster
 
class  PhysicsRaycaster
 
class  PointerEventData
 
class  PointerInputModule
 
class  RaycasterManager
 
struct  RaycastResult
 
class  StandaloneInputModule
 
class  TouchInputModule
 
class  UIBehaviour
 

Enumerations

enum  EventHandle { Unused = 0 , Used = 1 }
 
enum  EventTriggerType {
  PointerEnter , PointerExit , PointerDown , PointerUp ,
  PointerClick , Drag , Drop , Scroll ,
  UpdateSelected , Select , Deselect , Move ,
  InitializePotentialDrag , BeginDrag , EndDrag , Submit ,
  Cancel
}
 
enum  MoveDirection {
  Left , Up , Right , Down ,
  None
}