terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ maxRayIntersections

int UnityEngine.EventSystems.PhysicsRaycaster.maxRayIntersections
getsetinherited

Definition at line 115 of file PhysicsRaycaster.cs.

116 {
117 [global::Cpp2ILInjected.Token(Token = "0x60006DD")]
118 [global::Cpp2ILInjected.Address(RVA = "0x1FEE30C", Offset = "0x1FEE30C", Length = "0x8")]
119 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
120 get
121 {
122 throw null;
123 }
124 [global::Cpp2ILInjected.Token(Token = "0x60006DE")]
125 [global::Cpp2ILInjected.Address(RVA = "0x1FEE314", Offset = "0x1FEE314", Length = "0x8")]
126 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
127 set
128 {
129 throw null;
130 }
131 }