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    terraria-cpp2il v1.4.4.9
    
   Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon 
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 Collaboration diagram for UnityEngine.Rendering.SubMeshDescriptor:Public Member Functions | |
| SubMeshDescriptor (int indexStart, int indexCount, MeshTopology topology=MeshTopology.Triangles) | |
| override string | ToString () | 
Properties | |
| Bounds | bounds [get, set] | 
| MeshTopology | topology [get, set] | 
| int | indexStart [get, set] | 
| int | indexCount [get, set] | 
| int | baseVertex [get, set] | 
| int | firstVertex [get, set] | 
| int | vertexCount [get, set] | 
Private Attributes | |
| Bounds< bounds > | k__BackingField | 
| MeshTopology< topology > | k__BackingField | 
| int< indexStart > | k__BackingField | 
| int< indexCount > | k__BackingField | 
| int< baseVertex > | k__BackingField | 
| int< firstVertex > | k__BackingField | 
| int< vertexCount > | k__BackingField | 
Definition at line 10 of file SubMeshDescriptor.cs.