_actualBlendState | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_actualDepthStencilState | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_actualRasterizerState | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_blendFactor | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_blendFactorDirty | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_blendState | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_blendStateAdditive | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_blendStateAlphaBlend | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_blendStateDirty | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_blendStateNonPremultiplied | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_blendStateOpaque | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_cachedImmediateDrawEffect | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_cachedImmediateDrawEffectState | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_cachedImmediateDrawMaterial | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_cachedImmediateTexture0 | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_cachedImmediateTexture1 | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_currentRenderTargetBindings | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_currentRenderTargetCount | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_depthStencilState | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_depthStencilStateDefault | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_depthStencilStateDepthRead | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_depthStencilStateDirty | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_depthStencilStateNone | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_graphicsProfile | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_maxVertexBufferSlots | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_rasterizerState | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_rasterizerStateCullClockwise | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_rasterizerStateCullCounterClockwise | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_rasterizerStateCullNone | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_rasterizerStateDirty | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_scissorRectangle | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_scissorRectangleDirty | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_tempRenderTargetBinding | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
_viewport | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
ActiveDepthFormat | Microsoft.Xna.Framework.Graphics.GraphicsDevice | package |
Adapter | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
ApplyState(bool applyShaders) | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inlinepackage |
BlendFactor | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
BlendState | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
CachedImmediateDrawMaterialActive | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
Clear(Color color) | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inline |
Clear(ClearOptions options, Color color, float depth, int stencil) | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inline |
Clear(ClearOptions options, Vector4 color, float depth, int stencil) | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inline |
Clone< T >(T[] srcArray, int Count) | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inlineprivate |
DepthStencilState | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
DeviceLost | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
DeviceReset | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
DeviceResetting | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
DiscardColor | Microsoft.Xna.Framework.Graphics.GraphicsDevice | privatestatic |
DisplayMode | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
Disposing | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
DrawGeometry(SpriteBatcher.VertexData[] vertices, short[] indices, int vertexCount, int indexCount, Vector3 position, Vector3 scale) | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inline |
DrawGeometry(List< Vector3 > positions, List< Vector2 > uvs, List< Vector4 > uv2s, List< Color32 > colours, List< int > indices, Vector3 position, Vector3 scale) | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inline |
DrawGeometryWithSubMeshes(SpriteBatcher.VertexData[] vertices, short[] indices, int vertexCount, int indexCount, Vector3 position, Vector3 scale, List< Material > subMeshMaterials, List< SubMeshDescriptor > subMeshPartitions) | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inline |
EffectCache | Microsoft.Xna.Framework.Graphics.GraphicsDevice | package |
Finalize() | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inlineprotected |
GetClampedMultisampleCount(int multiSampleCount) | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inlinepackage |
GetDefaultTitleSafeArea(int x, int y, int width, int height) | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inlinepackagestatic |
GetMaterial(int offset) | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inline |
GetMaterialArray(List< Material > subMeshMaterials) | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inlineprivate |
GetRenderTargets() | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inline |
GetRenderTargets(RenderTargetBinding[] outTargets) | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inline |
GetTitleSafeArea(int x, int y, int width, int height) | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inlinepackagestatic |
GraphicsCapabilities | Microsoft.Xna.Framework.Graphics.GraphicsDevice | package |
GraphicsDevice() | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inlinepackage |
GraphicsDevice(GraphicsAdapter adapter, GraphicsProfile graphicsProfile, PresentationParameters presentationParameters) | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inline |
GraphicsDevice() | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inlineprivatestatic |
GraphicsDeviceStatus | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
GraphicsProfile | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
Initialize() | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inlinepackage |
Instance | Microsoft.Xna.Framework.Graphics.GraphicsDevice | static |
IsRenderTargetBound | Microsoft.Xna.Framework.Graphics.GraphicsDevice | package |
k__BackingField | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
k__BackingField | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
k__BackingField | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
k__BackingField | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
MaterialArrays | Microsoft.Xna.Framework.Graphics.GraphicsDevice | private |
MaxTextureSlots | Microsoft.Xna.Framework.Graphics.GraphicsDevice | package |
MaxVertexTextureSlots | Microsoft.Xna.Framework.Graphics.GraphicsDevice | package |
Present() | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inline |
PresentationChanged | Microsoft.Xna.Framework.Graphics.GraphicsDevice | packageremovable |
PresentationParameters | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
RasterizerState | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
RenderTargetCount | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
Reset() | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inline |
Reset(PresentationParameters presentationParameters) | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inline |
ResourceCreated | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
ResourceDestroyed | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
ResourcesLost | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
ScissorRectangle | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
SetRenderTarget(RenderTarget2D renderTarget) | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inline |
Setup() | Microsoft.Xna.Framework.Graphics.GraphicsDevice | inlineprivate |
Textures | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |
Viewport | Microsoft.Xna.Framework.Graphics.GraphicsDevice | |