terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ BlendFactor

Color Microsoft.Xna.Framework.Graphics.GraphicsDevice.BlendFactor
getset

Definition at line 456 of file GraphicsDevice.cs.

457 {
458 [global::Cpp2ILInjected.Token(Token = "0x6001788")]
459 [global::Cpp2ILInjected.Address(RVA = "0xAB2B14", Offset = "0xAB2B14", Length = "0x8")]
460 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
461 get
462 {
463 throw null;
464 }
465 [global::Cpp2ILInjected.Token(Token = "0x6001789")]
466 [global::Cpp2ILInjected.Address(RVA = "0xAB2B1C", Offset = "0xAB2B1C", Length = "0x80")]
467 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(GraphicsDevice), Member = "set_BlendState", MemberParameters = new object[] { typeof(BlendState) }, ReturnType = typeof(void))]
468 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
469 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Color), Member = "op_Equality", MemberParameters = new object[]
470 {
471 typeof(Color),
473 }, ReturnType = typeof(bool))]
474 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
475 set
476 {
477 throw null;
478 }
479 }
class f__AnonymousType0<< Count > j__TPar