terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ baseVertex

int UnityEngine.Rendering.SubMeshDescriptor.baseVertex
getset

Definition at line 106 of file SubMeshDescriptor.cs.

107 {
109 [global::Cpp2ILInjected.Token(Token = "0x6000563")]
110 [global::Cpp2ILInjected.Address(RVA = "0x1F8A200", Offset = "0x1F8A200", Length = "0x8")]
111 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
112 readonly get
113 {
114 throw null;
115 }
117 [global::Cpp2ILInjected.Token(Token = "0x6000564")]
118 [global::Cpp2ILInjected.Address(RVA = "0x1F8A208", Offset = "0x1F8A208", Length = "0x8")]
119 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
120 set
121 {
122 throw null;
123 }
124 }
class f__AnonymousType0<< Count > j__TPar