terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ bounds

Bounds UnityEngine.Rendering.SubMeshDescriptor.bounds
getset

Definition at line 22 of file SubMeshDescriptor.cs.

23 {
25 [global::Cpp2ILInjected.Token(Token = "0x600055B")]
26 [global::Cpp2ILInjected.Address(RVA = "0x1F8A1A8", Offset = "0x1F8A1A8", Length = "0x14")]
27 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
28 readonly get
29 {
30 throw null;
31 }
33 [global::Cpp2ILInjected.Token(Token = "0x600055C")]
34 [global::Cpp2ILInjected.Address(RVA = "0x1F8A1BC", Offset = "0x1F8A1BC", Length = "0x14")]
35 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
36 set
37 {
38 throw null;
39 }
40 }
class f__AnonymousType0<< Count > j__TPar