terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ topology

MeshTopology UnityEngine.Rendering.SubMeshDescriptor.topology
getset

Definition at line 43 of file SubMeshDescriptor.cs.

44 {
46 [global::Cpp2ILInjected.Token(Token = "0x600055D")]
47 [global::Cpp2ILInjected.Address(RVA = "0x1F8A1D0", Offset = "0x1F8A1D0", Length = "0x8")]
48 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
49 readonly get
50 {
51 throw null;
52 }
54 [global::Cpp2ILInjected.Token(Token = "0x600055E")]
55 [global::Cpp2ILInjected.Address(RVA = "0x1F8A1D8", Offset = "0x1F8A1D8", Length = "0x8")]
56 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
57 set
58 {
59 throw null;
60 }
61 }
class f__AnonymousType0<< Count > j__TPar