terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ firstVertex

int UnityEngine.Rendering.SubMeshDescriptor.firstVertex
getset

Definition at line 127 of file SubMeshDescriptor.cs.

128 {
130 [global::Cpp2ILInjected.Token(Token = "0x6000565")]
131 [global::Cpp2ILInjected.Address(RVA = "0x1F8A210", Offset = "0x1F8A210", Length = "0x8")]
132 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
133 readonly get
134 {
135 throw null;
136 }
138 [global::Cpp2ILInjected.Token(Token = "0x6000566")]
139 [global::Cpp2ILInjected.Address(RVA = "0x1F8A218", Offset = "0x1F8A218", Length = "0x8")]
140 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
141 set
142 {
143 throw null;
144 }
145 }
class f__AnonymousType0<< Count > j__TPar