terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ vertexCount

int UnityEngine.Rendering.SubMeshDescriptor.vertexCount
getset

Definition at line 148 of file SubMeshDescriptor.cs.

149 {
151 [global::Cpp2ILInjected.Token(Token = "0x6000567")]
152 [global::Cpp2ILInjected.Address(RVA = "0x1F8A220", Offset = "0x1F8A220", Length = "0x8")]
153 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
154 readonly get
155 {
156 throw null;
157 }
159 [global::Cpp2ILInjected.Token(Token = "0x6000568")]
160 [global::Cpp2ILInjected.Address(RVA = "0x1F8A228", Offset = "0x1F8A228", Length = "0x8")]
161 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
162 set
163 {
164 throw null;
165 }
166 }
class f__AnonymousType0<< Count > j__TPar