terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ indexCount

int UnityEngine.Rendering.SubMeshDescriptor.indexCount
getset

Definition at line 85 of file SubMeshDescriptor.cs.

86 {
88 [global::Cpp2ILInjected.Token(Token = "0x6000561")]
89 [global::Cpp2ILInjected.Address(RVA = "0x1F8A1F0", Offset = "0x1F8A1F0", Length = "0x8")]
90 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
91 readonly get
92 {
93 throw null;
94 }
96 [global::Cpp2ILInjected.Token(Token = "0x6000562")]
97 [global::Cpp2ILInjected.Address(RVA = "0x1F8A1F8", Offset = "0x1F8A1F8", Length = "0x8")]
98 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
99 set
100 {
101 throw null;
102 }
103 }
class f__AnonymousType0<< Count > j__TPar