terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Microsoft.Xna.Framework.GameWindow Class Referenceabstract
+ Inheritance diagram for Microsoft.Xna.Framework.GameWindow:
+ Collaboration diagram for Microsoft.Xna.Framework.GameWindow:

Public Member Functions

void BeginScreenDeviceChange (bool willBeFullScreen)
 
void EndScreenDeviceChange (string screenDeviceName)
 
void EndScreenDeviceChange (string screenDeviceName, int clientWidth, int clientHeight)
 

Protected Member Functions

void OnActivated ()
 
void OnClientSizeChanged ()
 
void OnDeactivated ()
 
void OnPaint ()
 
void OnScreenDeviceNameChanged ()
 
void SetTitle (string title)
 
 GameWindow ()
 

Properties

string Title [get, set]
 
bool AllowUserResizing [get, set]
 
Rectangle ClientBounds [get]
 
IntPtr Handle [get]
 
string ScreenDeviceName [get]
 
EventHandler ClientSizeChanged [set]
 
EventHandler ScreenDeviceNameChanged [set]
 
DisplayOrientation CurrentOrientation [get, set]
 

Private Attributes

string title
 
DisplayOrientation< CurrentOrientationk__BackingField
 

Detailed Description

Definition at line 11 of file GameWindow.cs.


The documentation for this class was generated from the following file: