terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
GameComponent (Game game) | |
virtual void | Initialize () |
virtual void | Update (GameTime gameTime) |
void | Dispose () |
int | CompareTo (GameComponent other) |
int | CompareTo (T other) |
int | CompareTo (object obj) |
Protected Member Functions | |
virtual void | OnUpdateOrderChanged (object sender, EventArgs args) |
virtual void | OnEnabledChanged (object sender, EventArgs args) |
Properties | |
EventHandler< EventArgs > | UpdateOrderChanged [set] |
EventHandler< EventArgs > | EnabledChanged [set] |
Game | Game [get, set] |
GraphicsDevice | GraphicsDevice [get, set] |
bool | Enabled [get, set] |
int | UpdateOrder [get, set] |
Private Member Functions | |
void | Raise (EventHandler< EventArgs > handler, EventArgs e) |
Private Attributes | |
Game | _game |
int | _updateOrder |
bool | _enabled |
Definition at line 10 of file GameComponent.cs.