terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Microsoft.Xna.Framework.Plane Struct Reference
+ Inheritance diagram for Microsoft.Xna.Framework.Plane:
+ Collaboration diagram for Microsoft.Xna.Framework.Plane:

Public Member Functions

 Plane (Vector4 value)
 
 Plane (Vector3 normal, float d)
 
 Plane (Vector3 a, Vector3 b, Vector3 c)
 
 Plane (float a, float b, float c, float d)
 
float Dot (Vector4 value)
 
void Dot (ref Vector4 value, out float result)
 
float DotCoordinate (Vector3 value)
 
void DotCoordinate (ref Vector3 value, out float result)
 
float DotNormal (Vector3 value)
 
void DotNormal (ref Vector3 value, out float result)
 
void Normalize ()
 
override bool Equals (object other)
 
bool Equals (Plane other)
 
override int GetHashCode ()
 
override string ToString ()
 
bool Equals (T other)
 

Static Public Member Functions

static void Transform (ref Plane plane, ref Quaternion rotation, out Plane result)
 
static void Transform (ref Plane plane, ref Matrix matrix, out Plane result)
 
static Plane Transform (Plane plane, Quaternion rotation)
 
static Plane Transform (Plane plane, Matrix matrix)
 
static Plane Normalize (Plane value)
 
static void Normalize (ref Plane value, out Plane result)
 
static bool operator!= (Plane plane1, Plane plane2)
 
static bool operator== (Plane plane1, Plane plane2)
 

Public Attributes

float D
 
Vector3 Normal
 

Detailed Description

Definition at line 9 of file Plane.cs.


The documentation for this struct was generated from the following file: