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    terraria-cpp2il v1.4.4.9
    
   Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon 
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 Inheritance diagram for Microsoft.Xna.Framework.Game:
 Collaboration diagram for Microsoft.Xna.Framework.Game:Public Member Functions | |
| Game () | |
| void | UnityAwake () | 
| void | initialiseCallBack (object threadContext) | 
| void | UnityStart () | 
| void | UnityServerInitialise () | 
| void | UnityServerShutdown () | 
| void | UnityServerUpdate (float elapsedTime) | 
| void | UnityUpdate (float elapsedTime) | 
| void | UnityDraw () | 
| void | Dispose () | 
Public Attributes | |
| bool | IsMouseVisible | 
| bool | IsFixedTimeStep | 
Protected Member Functions | |
| virtual void | Update (GameTime gameTime) | 
| virtual void | Draw (GameTime gameTime) | 
| virtual void | Initialize () | 
| virtual void | LoadContent () | 
| virtual void | UnloadContent () | 
| virtual void | Exit () | 
Package Functions | |
| void | Run () | 
| void | Begin () | 
| void | Tick (float deltaTime) | 
Properties | |
| ContentManager | Content [get, set] | 
| GraphicsDevice | GraphicsDevice [get, set] | 
| bool | IsActive [get, set] | 
| GameComponentCollection | Components [get, set] | 
| GameWindow | Window [get, set] | 
| GameServiceContainer | Services [get, set] | 
Static Private Member Functions | |
| static | Game () | 
Private Attributes | |
| GameComponentCollection | _components | 
| ContentManager | content | 
| GraphicsDevice | graphicsDevice | 
| long | totalTicks | 
| bool | _active | 
| DateTime | _lastUpdate | 
| DateTime | _firstUpdate | 
| TimeSpan | _totalTime | 
| bool | _initialised | 
| bool | _uiHidden | 
| bool | _serverRunning | 
| bool | updateModeVariable | 
| int | updateCount | 
| DateTime | updateTimeStart | 
| DateTime | lastUpdateTime | 
| int | fpsCount | 
| int | slowFrameCount | 
| int | oddFrameCount | 
| bool | highFrameRate | 
Static Private Attributes | |
| static TimeSpan | FrameTickTime | 
| static TimeSpan | FrameClampTickTime | 
| static TimeSpan | FrameIgnoreTime | 
| static GameTime | RunGameTime | 
| static DateTime | lastFrameUpdate | 
| static DateTime[] | lastFrameTime | 
| static DateTime[] | frameTime | 
| static int | frameTimeCounter |