terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Terraria.DataStructures.PlayerDrawHeadLayers Class Reference

Static Public Member Functions

static void DrawPlayer_0_ (PlayerDrawHeadSet drawinfo)
 
static void DrawPlayer_00_BackHelmet (PlayerDrawHeadSet drawinfo)
 
static void DrawPlayer_01_FaceSkin (PlayerDrawHeadSet drawinfo)
 
static void DrawPlayer_02_DrawArmorWithFullHair (PlayerDrawHeadSet drawinfo)
 
static void DrawPlayer_03_HelmetHair (PlayerDrawHeadSet drawinfo)
 
static void DrawPlayer_04_CapricornMask (PlayerDrawHeadSet drawinfo)
 
static void DrawPlayer_04_RabbitOrder (PlayerDrawHeadSet drawinfo)
 
static void DrawPlayer_04_BadgersHat (PlayerDrawHeadSet drawinfo)
 
static void DrawPlayer_04_HatsWithFullHair (PlayerDrawHeadSet drawinfo)
 
static void DrawPlayer_05_TallHats (PlayerDrawHeadSet drawinfo)
 
static void DrawPlayer_06_NormalHats (PlayerDrawHeadSet drawinfo)
 
static void DrawPlayer_07_JustHair (PlayerDrawHeadSet drawinfo)
 
static void DrawPlayer_08_FaceAcc (PlayerDrawHeadSet drawinfo)
 
static void DrawPlayer_RenderAllLayers (PlayerDrawHeadSet drawinfo)
 
static void DrawPlayer_DrawSelectionRect (PlayerDrawHeadSet drawinfo)
 
static void QuickCDD (PlayerDrawHeadSet drawData, Texture2D texture, Vector2 position, Rectangle sourceRectangle, Color color, float rotation, Vector2 origin, float scale, SpriteEffects effects, float layerDepth)
 
static void QuickCDD (PlayerDrawHeadSet drawData, int shaderTechnique, Texture2D texture, Vector2 position, Rectangle sourceRectangle, Color color, float rotation, Vector2 origin, float scale, SpriteEffects effects, float layerDepth)
 

Static Private Member Functions

static Vector2 DrawPlayer_04_GetHatDrawPosition (PlayerDrawHeadSet drawinfo, Vector2 hatOffset, int usedGravDir)
 
static int GetHatStacks (PlayerDrawHeadSet drawinfo, int itemId)
 

Detailed Description

Definition at line 8 of file PlayerDrawHeadLayers.cs.


The documentation for this class was generated from the following file: