terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawPlayer_04_BadgersHat()

static void Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_04_BadgersHat ( PlayerDrawHeadSet drawinfo)
inlinestatic

Definition at line 406 of file PlayerDrawHeadLayers.cs.

407 {
408 int num = 1;
409 if (num == 0)
410 {
411 }
412 Player.RabbitOrderFrameHelper rabbitOrderFrame = drawinfo.drawPlayer.rabbitOrderFrame;
414 Vector2 vector = rectangle.Size();
415 if (num == 0)
416 {
417 }
418 int num2 = 5004;
419 int hatStacks = PlayerDrawHeadLayers.GetHatStacks(drawinfo, num2);
420 float x = drawinfo.drawPlayer.position.X;
421 long num3 = 0L;
422 if (num3 != 0L)
423 {
424 return;
425 }
426 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.DataStructures.PlayerDrawHeadLayers.GetHatStacks(), j__TPar, and System.L.