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Terraria v1.4.4.9
Terraria source code documentation
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Public Member Functions | |
| void | SetBoneTransforms (Matrix[] boneTransforms) |
| Matrix[] | GetBoneTransforms (int count) |
| SkinnedEffect (GraphicsDevice device) | |
| override Effect | Clone () |
| void | EnableDefaultLighting () |
| virtual void | Dispose () |
| override string | ToString () |
Static Public Attributes | |
| const int | MaxBones = 72 |
Protected Member Functions | |
| SkinnedEffect (SkinnedEffect cloneSource) | |
| override void | Dispose ([MarshalAs(UnmanagedType.U1)] bool P_0) |
| void | raise_Disposing (object value0, EventArgs value1) |
Protected Attributes | |
| GraphicsDevice | _parent |
Package Functions | |
| override bool | WantParameter (EffectParameter parameter) |
| override void | OnApply () |
| unsafe void | OnLostDevice () |
| unsafe void | OnResetDevice () |
| void | AddClonedEffect (Effect effect) |
| virtual int | SaveDataForRecreation () |
| virtual unsafe int | RecreateAndPopulateObject () |
| virtual unsafe void | ReleaseNativeObject ([MarshalAs(UnmanagedType.U1)] bool disposeManagedResource) |
Static Package Functions | |
| static unsafe Effect | GetManagedObject (ID3DXEffect *pInterface, GraphicsDevice pDevice, uint pool) |
Package Attributes | |
| byte[] | pCachedEffectData |
| WeakReference | pParentEffect |
| List< WeakReference > | pClonedEffects |
| EffectTechnique | _currentTechnique |
| unsafe ID3DXEffect * | pComPtr |
| ulong | _internalHandle |
| bool | isDisposed |
Static Package Attributes | |
| static object | pSyncObject = new object() |
Properties | |
| Matrix | World [get, set] |
| Matrix | View [get, set] |
| Matrix | Projection [get, set] |
| Vector3 | DiffuseColor [get, set] |
| Vector3 | EmissiveColor [get, set] |
| Vector3 | SpecularColor [get, set] |
| float | SpecularPower [get, set] |
| float | Alpha [get, set] |
| bool | PreferPerPixelLighting [get, set] |
| Vector3 | AmbientLightColor [get, set] |
| DirectionalLight | DirectionalLight0 [get] |
| DirectionalLight | DirectionalLight1 [get] |
| DirectionalLight | DirectionalLight2 [get] |
| bool | FogEnabled [get, set] |
| float | FogStart [get, set] |
| float | FogEnd [get, set] |
| Vector3 | FogColor [get, set] |
| Texture2D | Texture [get, set] |
| int | WeightsPerVertex [get, set] |
| bool IEffectLights. | LightingEnabled [get, set] |
| EffectParameterCollection | Parameters [get] |
| EffectTechniqueCollection | Techniques [get] |
| unsafe EffectTechnique | CurrentTechnique [get, set] |
| bool | IsDisposed [get] |
| object | Tag [get, set] |
| string | Name [get, set] |
| GraphicsDevice | GraphicsDevice [get] |
| EventHandler< EventArgs > | Disposing |
Private Member Functions | |
| void | CacheEffectParameters (SkinnedEffect cloneSource) |
| unsafe void | InitializeHelpers () |
| unsafe void | CreateEffectFromCode (GraphicsDevice graphicsDevice, byte[] effectCode) |
| int IGraphicsResource. | SaveDataForRecreation () |
| int IGraphicsResource. | RecreateAndPopulateObject () |
| void IGraphicsResource. | ReleaseNativeObject ([MarshalAs(UnmanagedType.U1)] bool disposeManagedResource) |
| void | OnObjectCreation () |
| void | _0021Effect () |
| void | _007EEffect () |
| void | _0021GraphicsResource () |
| void | _007EGraphicsResource () |
Static Private Member Functions | |
| static string | FormatShaderModel (uint shaderModel) |
Definition at line 6 of file SkinnedEffect.cs.