Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 44 of file Vector3.cs.
Referenced by Microsoft.Xna.Framework.Graphics.DirectionalLight.DirectionalLight(), Microsoft.Xna.Framework.Graphics.EnvironmentMapEffect.EnvironmentMapEffect(), Terraria.Projectile.AI_007_GrapplingHooks(), Terraria.GameContent.Dyes.ReflectiveArmorShaderData.Apply(), Terraria.Graphics.Light.LightMap.BlurLine(), Microsoft.Xna.Framework.Gjk.ComputeClosestPoint(), Microsoft.Xna.Framework.Graphics.EffectHelpers.EnableDefaultLighting(), Terraria.Graphics.Light.TileLightScanner.ExportTo(), Terraria.Graphics.Light.LegacyLighting.GetColor(), Terraria.Graphics.Light.LightingEngine.GetColor(), Terraria.GameContent.UI.States.UICharacterCreation.GetHexColor(), Terraria.GameContent.Events.MoonlordDeathDrama.MoonlordPiece.GetLight(), Terraria.Graphics.Light.TileLightScanner.GetTileLight(), Terraria.Initializers.UILinksInitializer.Load(), Terraria.GameContent.UI.States.UICharacterCreation.RgbToScaledHsl(), and Terraria.Dust.UpdateDust().