Terraria v1.4.4.9
Terraria source code documentation
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◆ Dispose() [2/2]

override void Microsoft.Xna.Framework.Graphics.DepthStencilState.Dispose ( [MarshalAs(UnmanagedType.U1)] bool P_0)
inlineprotectedvirtual

Reimplemented from Microsoft.Xna.Framework.Graphics.GraphicsResource.

Definition at line 417 of file DepthStencilState.cs.

418 {
419 if (P_0)
420 {
421 try
422 {
423 return;
424 }
425 finally
426 {
427 base.Dispose(true);
428 }
429 }
430 base.Dispose(false);
431 }