|
| Texture3D (GraphicsDevice graphicsDevice, int width, int height, int depth, [MarshalAs(UnmanagedType.U1)] bool mipMap, SurfaceFormat format) |
|
void | SetData< T > (T[] data) |
|
void | SetData< T > (T[] data, int startIndex, int elementCount) |
|
void | SetData< T > (int level, int left, int top, int right, int bottom, int front, int back, T[] data, int startIndex, int elementCount) |
|
void | GetData< T > (T[] data) |
|
void | GetData< T > (T[] data, int startIndex, int elementCount) |
|
void | GetData< T > (int level, int left, int top, int right, int bottom, int front, int back, T[] data, int startIndex, int elementCount) |
|
override string | ToString () |
|
virtual void | Dispose () |
|
|
static unsafe void | CopyData< T > (void *pData, int rowPitch, int slicePitch, T[] data, int dataIndex, int elementCount, _D3DVOLUME_DESC *pVolume, uint dwLockWidth, uint dwLockHeight, uint dwLockDepth, [MarshalAs(UnmanagedType.U1)] bool isSetting) |
|
static unsafe void | GetAndValidateSizes< T > (_D3DVOLUME_DESC *pVolume, uint *pdwFormatSize, uint *pdwElementSize) |
|
static unsafe void | GetAndValidateBox (_D3DVOLUME_DESC *pVolume, uint *pdwLockWidth, uint *pdwLockHeight, uint *pdwLockDepth, _D3DBOX *pBox) |
|
static unsafe void | ValidateTotalSize (_D3DVOLUME_DESC *pVolume, uint dwLockWidth, uint dwLockHeight, uint dwLockDepth, uint dwFormatSize, uint dwElementSize, uint elementCount) |
|
static unsafe Texture3D | GetManagedObject (IDirect3DVolumeTexture9 *pInterface, GraphicsDevice pDevice, uint pool) |
|
static byte | GetExpectedByteSizeFromFormat (_D3DFORMAT format) |
|
static unsafe void | GetAndValidateSizes< T > (_D3DSURFACE_DESC *pSurface, uint *pdwFormatSize, uint *pdwElementSize) |
|
static unsafe void | GetAndValidateRect (_D3DSURFACE_DESC *__unnamed000, uint *pdwLockWidth, uint *pdwLockHeight, Rectangle? rect) |
|
static unsafe void | ValidateTotalSize (_D3DSURFACE_DESC *__unnamed000, uint dwLockWidth, uint dwLockHeight, uint dwFormatSize, uint dwElementSize, uint elementCount) |
|
static bool | CheckCompressedTexture (_D3DFORMAT format) |
|
static unsafe void | CopyData< T > (void *pData, int pitch, T[] data, int dataIndex, int elementCount, _D3DSURFACE_DESC *pSurface, uint dwLockWidth, uint dwLockHeight, [MarshalAs(UnmanagedType.U1)] bool isSetting) |
|
static unsafe void | SwapBgr (void *pDest, void *pSrc, uint dwSize) |
|
static bool | IsPowerOfTwo (uint dwNumber) |
|
|
unsafe void | InitializeDescription (SurfaceFormat? format) |
|
unsafe | Texture3D (IDirect3DVolumeTexture9 *pInterface, GraphicsDevice pDevice) |
|
unsafe void | CopyData< T > (int level, int left, int top, int right, int bottom, int front, int back, T[] data, int startIndex, int elementCount, uint options, [MarshalAs(UnmanagedType.U1)] bool isSetting) |
|
unsafe void | CreateTexture (GraphicsDevice graphicsDevice, int width, int height, int depth, [MarshalAs(UnmanagedType.U1)] bool mipMap, SurfaceFormat format) |
|
int IGraphicsResource. | SaveDataForRecreation () |
|
int IGraphicsResource. | RecreateAndPopulateObject () |
|
void IGraphicsResource. | ReleaseNativeObject ([MarshalAs(UnmanagedType.U1)] bool disposeManagedResource) |
|
void | OnObjectCreation () |
|
void | _0021Texture3D () |
|
void | _007ETexture3D () |
|
void | _0021GraphicsResource () |
|
void | _007EGraphicsResource () |
|
Definition at line 8 of file Texture3D.cs.