Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 51 of file Texture.cs.
References Microsoft.Xna.Framework.Graphics.Texture._format, Microsoft.Xna.Framework.Graphics.GraphicsResource._parent, Microsoft.Xna.Framework.Graphics.GraphicsDevice._profileCapabilities, System.Collections.Generic.List< T >.Contains(), Microsoft.Xna.Framework.Graphics.Texture.GetComPtr(), Microsoft.Xna.Framework.Graphics.ProfileCapabilities.InvalidFilterFormats, Microsoft.Xna.Framework.Graphics.Texture.MustClamp, Microsoft.Xna.Framework.Graphics.Texture.pStateTracker, and Microsoft.Xna.Framework.Graphics.ProfileCapabilities.ValidVertexTextureFormats.
Referenced by Microsoft.Xna.Framework.Graphics.Texture.InitializeDescription(), Microsoft.Xna.Framework.Graphics.Texture2D.RecreateAndPopulateObject(), Microsoft.Xna.Framework.Graphics.Texture3D.RecreateAndPopulateObject(), and Microsoft.Xna.Framework.Graphics.TextureCube.RecreateAndPopulateObject().