_0021GraphicsResource() | Microsoft.Xna.Framework.Graphics.GraphicsResource | inlineprivate |
_0021Texture3D() | Microsoft.Xna.Framework.Graphics.Texture3D | inlineprivate |
_003Cbacking_store_003EDisposing | Microsoft.Xna.Framework.Graphics.GraphicsResource | private |
_007EGraphicsResource() | Microsoft.Xna.Framework.Graphics.GraphicsResource | inlineprivate |
_007ETexture3D() | Microsoft.Xna.Framework.Graphics.Texture3D | inlineprivate |
_depth | Microsoft.Xna.Framework.Graphics.Texture3D | private |
_format | Microsoft.Xna.Framework.Graphics.Texture | protected |
_height | Microsoft.Xna.Framework.Graphics.Texture3D | private |
_internalHandle | Microsoft.Xna.Framework.Graphics.GraphicsResource | package |
_levelCount | Microsoft.Xna.Framework.Graphics.Texture | protected |
_localName | Microsoft.Xna.Framework.Graphics.GraphicsResource | private |
_localTag | Microsoft.Xna.Framework.Graphics.GraphicsResource | private |
_parent | Microsoft.Xna.Framework.Graphics.GraphicsResource | protected |
_width | Microsoft.Xna.Framework.Graphics.Texture3D | private |
alreadyRecreated | Microsoft.Xna.Framework.Graphics.Texture | package |
CheckCompressedTexture(_D3DFORMAT format) | Microsoft.Xna.Framework.Graphics.Texture | inlinepackagestatic |
CleanupSavedData() | Microsoft.Xna.Framework.Graphics.Texture3D | inlinepackage |
CompareTo(Texture other) | Microsoft.Xna.Framework.Graphics.Texture | inlinepackage |
CopyData< T >(void *pData, int rowPitch, int slicePitch, T[] data, int dataIndex, int elementCount, _D3DVOLUME_DESC *pVolume, uint dwLockWidth, uint dwLockHeight, uint dwLockDepth, [MarshalAs(UnmanagedType.U1)] bool isSetting) | Microsoft.Xna.Framework.Graphics.Texture3D | inlinepackagestatic |
CopyData< T >(int level, int left, int top, int right, int bottom, int front, int back, T[] data, int startIndex, int elementCount, uint options, [MarshalAs(UnmanagedType.U1)] bool isSetting) | Microsoft.Xna.Framework.Graphics.Texture3D | inlineprivate |
Microsoft::Xna::Framework::Graphics::Texture.CopyData< T >(void *pData, int pitch, T[] data, int dataIndex, int elementCount, _D3DSURFACE_DESC *pSurface, uint dwLockWidth, uint dwLockHeight, [MarshalAs(UnmanagedType.U1)] bool isSetting) | Microsoft.Xna.Framework.Graphics.Texture | inlinepackagestatic |
CopyOrRestoreData([MarshalAs(UnmanagedType.U1)] bool isStoring) | Microsoft.Xna.Framework.Graphics.Texture3D | inlinepackage |
CreateStateWrapper() | Microsoft.Xna.Framework.Graphics.Texture | inlineprotected |
CreateTexture(GraphicsDevice graphicsDevice, int width, int height, int depth, [MarshalAs(UnmanagedType.U1)] bool mipMap, SurfaceFormat format) | Microsoft.Xna.Framework.Graphics.Texture3D | inlineprivate |
Depth | Microsoft.Xna.Framework.Graphics.Texture3D | |
Dispose([MarshalAs(UnmanagedType.U1)] bool P_0) | Microsoft.Xna.Framework.Graphics.Texture3D | inlineprotectedvirtual |
Microsoft::Xna::Framework::Graphics::Texture.Dispose() | Microsoft.Xna.Framework.Graphics.GraphicsResource | inlinevirtual |
Disposing | Microsoft.Xna.Framework.Graphics.GraphicsResource | |
Format | Microsoft.Xna.Framework.Graphics.Texture | |
GetAndValidateBox(_D3DVOLUME_DESC *pVolume, uint *pdwLockWidth, uint *pdwLockHeight, uint *pdwLockDepth, _D3DBOX *pBox) | Microsoft.Xna.Framework.Graphics.Texture3D | inlinepackagestatic |
GetAndValidateRect(_D3DSURFACE_DESC *__unnamed000, uint *pdwLockWidth, uint *pdwLockHeight, Rectangle? rect) | Microsoft.Xna.Framework.Graphics.Texture | inlinepackagestatic |
GetAndValidateSizes< T >(_D3DVOLUME_DESC *pVolume, uint *pdwFormatSize, uint *pdwElementSize) | Microsoft.Xna.Framework.Graphics.Texture3D | inlinepackagestatic |
Microsoft::Xna::Framework::Graphics::Texture.GetAndValidateSizes< T >(_D3DSURFACE_DESC *pSurface, uint *pdwFormatSize, uint *pdwElementSize) | Microsoft.Xna.Framework.Graphics.Texture | inlinepackagestatic |
GetComPtr() | Microsoft.Xna.Framework.Graphics.Texture3D | inlinepackage |
GetData< T >(T[] data) | Microsoft.Xna.Framework.Graphics.Texture3D | inline |
GetData< T >(T[] data, int startIndex, int elementCount) | Microsoft.Xna.Framework.Graphics.Texture3D | inline |
GetData< T >(int level, int left, int top, int right, int bottom, int front, int back, T[] data, int startIndex, int elementCount) | Microsoft.Xna.Framework.Graphics.Texture3D | inline |
GetExpectedByteSizeFromFormat(_D3DFORMAT format) | Microsoft.Xna.Framework.Graphics.Texture | inlinepackagestatic |
GetManagedObject(IDirect3DVolumeTexture9 *pInterface, GraphicsDevice pDevice, uint pool) | Microsoft.Xna.Framework.Graphics.Texture3D | inlinepackagestatic |
GraphicsDevice | Microsoft.Xna.Framework.Graphics.GraphicsResource | |
GraphicsResource() | Microsoft.Xna.Framework.Graphics.GraphicsResource | inlinepackage |
Height | Microsoft.Xna.Framework.Graphics.Texture3D | |
InitializeDescription(SurfaceFormat? format) | Microsoft.Xna.Framework.Graphics.Texture3D | inlineprivate |
Microsoft::Xna::Framework::Graphics::Texture.InitializeDescription(SurfaceFormat format) | Microsoft.Xna.Framework.Graphics.Texture | inlineprotected |
isActiveRenderTarget | Microsoft.Xna.Framework.Graphics.Texture | package |
IsDisposed | Microsoft.Xna.Framework.Graphics.GraphicsResource | |
isDisposed | Microsoft.Xna.Framework.Graphics.GraphicsResource | package |
IsPowerOfTwo(uint dwNumber) | Microsoft.Xna.Framework.Graphics.Texture | inlinepackagestatic |
LevelCount | Microsoft.Xna.Framework.Graphics.Texture | |
MustClamp | Microsoft.Xna.Framework.Graphics.Texture | protected |
Name | Microsoft.Xna.Framework.Graphics.GraphicsResource | |
OnObjectCreation() | Microsoft.Xna.Framework.Graphics.Texture3D | inlineprivate |
pComPtr | Microsoft.Xna.Framework.Graphics.Texture3D | package |
pFaceData | Microsoft.Xna.Framework.Graphics.Texture3D | private |
pStateTracker | Microsoft.Xna.Framework.Graphics.Texture | package |
raise_Disposing(object value0, EventArgs value1) | Microsoft.Xna.Framework.Graphics.GraphicsResource | inlineprotected |
RecreateAndPopulateObject() | Microsoft.Xna.Framework.Graphics.Texture3D | inlinepackagevirtual |
RecreateAndPopulateObject() | Microsoft.Xna.Framework.Graphics.Texture3D | inlineprivate |
ReleaseNativeObject([MarshalAs(UnmanagedType.U1)] bool disposeManagedResource) | Microsoft.Xna.Framework.Graphics.Texture3D | inlinepackagevirtual |
ReleaseNativeObject([MarshalAs(UnmanagedType.U1)] bool disposeManagedResource) | Microsoft.Xna.Framework.Graphics.Texture3D | inlineprivate |
renderTargetContentsDirty | Microsoft.Xna.Framework.Graphics.Texture | package |
SaveDataForRecreation() | Microsoft.Xna.Framework.Graphics.Texture3D | inlinepackagevirtual |
SaveDataForRecreation() | Microsoft.Xna.Framework.Graphics.Texture3D | inlineprivate |
SetData< T >(T[] data) | Microsoft.Xna.Framework.Graphics.Texture3D | inline |
SetData< T >(T[] data, int startIndex, int elementCount) | Microsoft.Xna.Framework.Graphics.Texture3D | inline |
SetData< T >(int level, int left, int top, int right, int bottom, int front, int back, T[] data, int startIndex, int elementCount) | Microsoft.Xna.Framework.Graphics.Texture3D | inline |
SwapBgr(void *pDest, void *pSrc, uint dwSize) | Microsoft.Xna.Framework.Graphics.Texture | inlinepackagestatic |
Tag | Microsoft.Xna.Framework.Graphics.GraphicsResource | |
Texture() | Microsoft.Xna.Framework.Graphics.Texture | inlinepackage |
Texture3D(IDirect3DVolumeTexture9 *pInterface, GraphicsDevice pDevice) | Microsoft.Xna.Framework.Graphics.Texture3D | inlineprivate |
Texture3D(GraphicsDevice graphicsDevice, int width, int height, int depth, [MarshalAs(UnmanagedType.U1)] bool mipMap, SurfaceFormat format) | Microsoft.Xna.Framework.Graphics.Texture3D | inline |
ToString() | Microsoft.Xna.Framework.Graphics.GraphicsResource | inline |
ValidateTotalSize(_D3DVOLUME_DESC *pVolume, uint dwLockWidth, uint dwLockHeight, uint dwLockDepth, uint dwFormatSize, uint dwElementSize, uint elementCount) | Microsoft.Xna.Framework.Graphics.Texture3D | inlinepackagestatic |
Microsoft::Xna::Framework::Graphics::Texture.ValidateTotalSize(_D3DSURFACE_DESC *__unnamed000, uint dwLockWidth, uint dwLockHeight, uint dwFormatSize, uint dwElementSize, uint elementCount) | Microsoft.Xna.Framework.Graphics.Texture | inlinepackagestatic |
Width | Microsoft.Xna.Framework.Graphics.Texture3D | |
~GraphicsResource() | Microsoft.Xna.Framework.Graphics.GraphicsResource | inlineprivate |