Terraria v1.4.4.9
Terraria source code documentation
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◆ Dispose() [2/2]

override void Microsoft.Xna.Framework.Graphics.Texture3D.Dispose ( [MarshalAs(UnmanagedType.U1)] bool P_0)
inlineprotectedvirtual

Reimplemented from Microsoft.Xna.Framework.Graphics.GraphicsResource.

Definition at line 654 of file Texture3D.cs.

655 {
656 if (P_0)
657 {
658 try
659 {
661 return;
662 }
663 finally
664 {
665 base.Dispose(true);
666 }
667 }
668 try
669 {
671 }
672 finally
673 {
674 base.Dispose(false);
675 }
676 }

References Microsoft.Xna.Framework.Graphics.Texture3D._0021Texture3D(), and Microsoft.Xna.Framework.Graphics.Texture3D._007ETexture3D().