terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
SortingLayer.cs
Go to the documentation of this file.
1
using
System
;
2
using
UnityEngine.Bindings
;
3
4
namespace
UnityEngine
5
{
6
// Token: 0x020000D8 RID: 216
7
[
NativeHeader
(
"Runtime/BaseClasses/TagManager.h"
)]
8
public
struct
SortingLayer
9
{
10
// Token: 0x06000473 RID: 1139 RVA: 0x000083A0 File Offset: 0x000065A0
11
[
FreeFunction
(
"GetTagManager().GetSortingLayerValueFromUniqueID"
)]
12
public
static
int
GetLayerValueFromID
(
int
id
)
13
{
14
throw
new
MissingMethodException
();
15
}
16
17
// Token: 0x040003CF RID: 975
18
private
int
m_Id
;
19
}
20
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.MissingMethodException
Definition
MissingMethodException.cs:9
System
Definition
__ComObject.cs:4
UnityEngine.Bindings
Definition
CodegenOptions.cs:4
UnityEngine
Definition
_AndroidJNIHelper.cs:6
UnityEngine.SortingLayer.m_Id
int m_Id
Definition
SortingLayer.cs:18
UnityEngine.SortingLayer.GetLayerValueFromID
static int GetLayerValueFromID(int id)
Definition
SortingLayer.cs:12
UnityEngine.SortingLayer
Definition
SortingLayer.cs:9
source
UnityEngine.CoreModule
UnityEngine
SortingLayer.cs
Generated by
1.10.0