terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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SortingLayer.cs
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1using System;
3
4namespace UnityEngine
5{
6 // Token: 0x020000D8 RID: 216
7 [NativeHeader("Runtime/BaseClasses/TagManager.h")]
8 public struct SortingLayer
9 {
10 // Token: 0x06000473 RID: 1139 RVA: 0x000083A0 File Offset: 0x000065A0
11 [FreeFunction("GetTagManager().GetSortingLayerValueFromUniqueID")]
12 public static int GetLayerValueFromID(int id)
13 {
14 throw new MissingMethodException();
15 }
16
17 // Token: 0x040003CF RID: 975
18 private int m_Id;
19 }
20}
class f__AnonymousType0<< Count > j__TPar
static int GetLayerValueFromID(int id)