terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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DisallowMultipleComponent.cs
Go to the documentation of this file.
1
using
System
;
2
using
UnityEngine.Scripting
;
3
4
namespace
UnityEngine
5
{
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// Token: 0x020000AE RID: 174
7
[
AttributeUsage
(
AttributeTargets
.Class, Inherited =
false
)]
8
[
RequiredByNativeCode
]
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public
sealed
class
DisallowMultipleComponent
:
Attribute
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{
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// Token: 0x0600031D RID: 797 RVA: 0x00006894 File Offset: 0x00004A94
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public
DisallowMultipleComponent
()
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{
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}
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Attribute
Definition
Attribute.cs:11
UnityEngine.DisallowMultipleComponent.DisallowMultipleComponent
DisallowMultipleComponent()
Definition
DisallowMultipleComponent.cs:12
UnityEngine.DisallowMultipleComponent
Definition
DisallowMultipleComponent.cs:10
System.AttributeTargets
AttributeTargets
Definition
AttributeTargets.cs:8
System
Definition
__ComObject.cs:4
UnityEngine.Scripting
Definition
MovedFromAttribute.cs:4
UnityEngine
Definition
_AndroidJNIHelper.cs:6
source
UnityEngine.CoreModule
UnityEngine
DisallowMultipleComponent.cs
Generated by
1.10.0