76 if (searchFilter !=
null)
82 if (searchFilter ==
null)
135 if (-2147483648 == 0)
164 bool flag =
string.IsNullOrWhiteSpace(term);
278 string text = text2 +
"%";
281 if (
text3 !=
null && (
"/" ==
null ||
"/" !=
null) && (
text4 ==
null ||
text4 !=
null) && (
" (" ==
null ||
" (" !=
null) && (
text ==
null ||
text !=
null) && (
")" ==
null ||
")" !=
null))
401 int size =
list._size;
407 if (filterBlocker !=
null)
566 if (selectedEntry !=
null)
661 if (bestiaryEntry ==
null)
680 string <Name>k__BackingField =
array.<
Name>k__BackingField;
732 if (
info.conditions !=
null)
class f__AnonymousType0<< Count > j__TPar
static bool AnyControllerConnected
GUIItemGrid.CursorOver spawnOver
void FilterDraw(ItemGrid_Layout gridLayout, int index, Vector2 position, float scale)
static Texture2D lockedIcon
List< string > filterName
GUIItemGrid.GetItemScaleHandler starScale
BestiaryEntry backgroundEntry
bool IsOverOrders(Vector2 cursorPosition)
void OrderDraw(ItemGrid_Layout gridLayout, int index, Vector2 position, float scale)
Texture2D[] backgroundImage
GUIInputRegionExclusive _orderBlocker
GUIItemGrid.DrawItemHandler starDraw
void SetSearchTerm(string term)
float OrderScale(int index)
FlavorTextBestiaryInfoElement GetNPCFlavourInfo(BestiaryEntry entry)
IPreferenceProviderElement GetPreferenceProvider(BestiaryEntry entry)
static Texture2D iconTagsShadow
List< Rectangle > filterFrame
EntrySorter< BestiaryEntry, IBestiarySortStep > _sorter
IBestiaryEntryDisplayIndex GetDisplayIndex(BestiaryEntry entry)
void SetBestiaryNotesOnItemCache(DropRateInfo info)
GUIItemGrid.CursorOver dropOver
GUIItemGrid.CursorOver filterItemOver
List< IBestiaryBackgroundImagePathAndColorProvider > BackgroundImageProviders
void SpawnOver(int index)
GUIInputRegionExclusive _lootBlocker
GUIItemGrid.CursorOver npcItemOver
int SortCompare(BestiaryEntry x, BestiaryEntry y)
GUIItemGrid.CursorOver orderItemOver
List< bool > filterAvailable
GUIItemGrid.GetItemScaleHandler spawnScale
bool IsOverFilters(Vector2 cursorPosition)
GUIItemGrid.GetItemScaleHandler npcScale
static Texture_Layout sortIconBackup
GUIItemGrid.GetItemScaleHandler dropScale
List< BestiaryEntry > SortedEntries
void NPCDraw(ItemGrid_Layout gridLayout, int index, Vector2 position, float scale)
float bestiaryButtonScale
NPCStatsReportInfoElement GetNPCStatsInfo(BestiaryEntry entry)
ISearchFilter< BestiaryEntry > searchFilter
float FilterScale(int index)
List< IBestiaryBackgroundImagePathAndColorProvider > GetBackgroundImageProviders(BestiaryEntry entry)
GUIControllerBestiary _controllerInput
List< bool > filterEnabled
NamePlateInfoElement GetName(BestiaryEntry entry)
float NPCScale(int index)
static void LoadContent()
float SpawnScale(int index)
GUIItemGrid.DrawItemHandler orderDraw
GUIItemGrid.GetItemScaleHandler orderScale
float StarScale(int index)
GUIInputRegionExclusive _filterBlocker
List< FilterProviderInfoElement > FilterProviders
List< IBestiaryBackgroundOverlayAndColorProvider > GetBackgroundOverlayProviders(BestiaryEntry entry)
void UpdateBackgroundImages(BestiaryEntry entry)
GUIItemGrid.GetItemScaleHandler filterScale
void FilterOver(int index)
void RefreshSelectedStats()
int SortBackgroundOverlayElements(IBestiaryBackgroundOverlayAndColorProvider x, IBestiaryBackgroundOverlayAndColorProvider y)
NPCPortraitInfoElement GetNPCPortraitInfo(BestiaryEntry entry)
List< FilterProviderInfoElement > GetFilterProviders(BestiaryEntry entry)
bool IsOverLoot(Vector2 cursorPosition)
GUIItemGrid.CursorOver starOver
GUIItemGrid.DrawItemHandler npcDraw
void DropDraw(ItemGrid_Layout gridLayout, int index, Vector2 position, float scale)
List< Texture2D > filterTexture
GUIItemGrid.DrawItemHandler dropDraw
void RefreshPercentUnlocked()
void OrderOver(int index)
List< IBestiaryBackgroundOverlayAndColorProvider > BackgroundOverlayProviders
void StarDraw(ItemGrid_Layout gridLayout, int index, Vector2 position, float scale)
float DropScale(int index)
void SpawnDraw(ItemGrid_Layout gridLayout, int index, Vector2 position, float scale)
List< ItemDropBestiaryInfoElement > DropProviders
GUIItemGrid.DrawItemHandler filterDraw
NPCStatsReportInfoElement dummyStatsInfo
static Texture_Layout sortIconBackup2
GUIItemGrid.DrawItemHandler spawnDraw
BestiaryEntry SelectedEntry
List< ItemDropBestiaryInfoElement > GetDropProviders(BestiaryEntry entry)
static Texture2D iconRankDim
void DrawImageBackgrounds(Rectangle region, BestiaryEntry entry)
static Texture2D iconRankLight
void SelectNPCEntry(int index)
IBestiaryUICollectionInfoProvider UIInfoProvider
static string GetTextValue(string key)
static bool mouseLeftRelease
static void CloseKeyboard()
static bool mapFullscreen