terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Definition at line 1440 of file Main.cs.
Referenced by Terraria.Projectile.AI_015_Flails(), Microsoft.Xna.Framework.Graphics.GeometryBufferInstance.ClearInstances(), Terraria.Graphics.Capture.CaptureInterface.ModeDragBounds.DragBounds(), GUIButtonBar.Draw(), GUIControlsStatusIndicators.Draw(), GUIMagnify.Draw(), GUIVirtualInputController.Draw(), GUIBestiary.DrawButton(), GUIJourneyModeSettings.DrawButton(), Terraria.Graphics.Capture.CaptureInterface.ModeEdgeSelection.DrawCursors(), GUIMap.DrawMap(), Terraria.Graphics.Capture.CaptureInterface.ModeEdgeSelection.DrawMarkedArea(), Terraria.Graphics.Capture.CaptureInterface.ModeDragBounds.DrawMarkedArea(), GUIMultiplayerChat.DrawNotification(), Terraria.Graphics.Capture.CaptureInterface.ModeEdgeSelection.EdgePlacement(), Terraria.Player.LookForTileInteractions(), Terraria.Player.QuickGrapple(), GUIVirtualInputController.SecondaryUpdateCursor(), Terraria.Player.ToggleCreativeMenu(), Terraria.Player.ToggleInv(), GUIVirtualInputController.Update(), GUIVirtualInputController.UpdateCursor(), GUIVirtualInputController.UpdateCursorMovement(), GUIZoom.UpdatePinchZoom(), and GUIControllerNavigationController.UpdateUINavigation().