terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Texture_Layout.cs
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1using System;
3using System.IO;
7
8// Token: 0x020001C2 RID: 450
11public class Texture_Layout
12{
13 // Token: 0x06000BDD RID: 3037 RVA: 0x0003B83C File Offset: 0x00039A3C
15 {
16 }
17
18 // Token: 0x06000BDE RID: 3038 RVA: 0x0003B850 File Offset: 0x00039A50
20 {
21 string textureId = other.TextureId;
23 }
24
25 // Token: 0x06000BDF RID: 3039 RVA: 0x0003B86C File Offset: 0x00039A6C
30
31 // Token: 0x06000BE0 RID: 3040 RVA: 0x0003B888 File Offset: 0x00039A88
32 public void Write(BinaryWriter writer)
33 {
34 string textureId = this.TextureId;
35 }
36
37 // Token: 0x06000BE1 RID: 3041 RVA: 0x0003B89C File Offset: 0x00039A9C
38 public void Load(int version, BinaryReader reader)
39 {
40 this.TextureId = reader;
41 }
42
43 // Token: 0x17000145 RID: 325
44 // (get) Token: 0x06000BE2 RID: 3042 RVA: 0x0003B8B0 File Offset: 0x00039AB0
46 {
47 get
48 {
49 /*
50An exception occurred when decompiling this method (06000BE2)
51
52ICSharpCode.Decompiler.DecompilerException: Error decompiling Microsoft.Xna.Framework.Graphics.Texture2D Texture_Layout::get_Texture()
53
54 ---> System.Exception: Basic block has to end with unconditional control flow.
55{
56 IL_0047:
57 stloc:string(var_7_4D, ldfld:string(Texture_Layout::TextureId, ldloc:Texture_Layout(this)))
58 stloc:string(var_9_55, ldfld:string(Texture_Layout::TextureId, ldloc:Texture_Layout(this)))
59}
60
61 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
62 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
63 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
64 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
65 --- End of inner exception stack trace ---
66 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
67 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1683
68*/;
69 }
70 }
71
72 // Token: 0x06000BE3 RID: 3043 RVA: 0x0003B914 File Offset: 0x00039B14
73 public static void Setup(ContentManager manager)
74 {
75 if (!true)
76 {
77 }
78 }
79
80 // Token: 0x06000BE4 RID: 3044 RVA: 0x0003B924 File Offset: 0x00039B24
81 // Note: this type is marked as 'beforefieldinit'.
83 {
84 }
85
86 // Token: 0x04000F38 RID: 3896
87 [JsonProperty]
88 public string TextureId;
89
90 // Token: 0x04000F39 RID: 3897
92
93 // Token: 0x04000F3A RID: 3898
94 private string _lastTextureId;
95
96 // Token: 0x04000F3B RID: 3899
98
99 // Token: 0x04000F3C RID: 3900
101}
class f__AnonymousType0<< Count > j__TPar
static void Setup(ContentManager manager)
void Write(BinaryWriter writer)
static Texture_Layout()
static Dictionary< string, Texture2D > _textureDictionary
Texture2D _texture
static ContentManager _contentManager
Texture_Layout(string defaultTextureId)
void Load(int version, BinaryReader reader)
void Copy(Texture_Layout other)