terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ItemGrid_Layout.cs
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1using System;
3
4// Token: 0x020001B1 RID: 433
6public class ItemGrid_Layout
7{
8 // Token: 0x06000BBD RID: 3005 RVA: 0x0003A870 File Offset: 0x00038A70
10 {
11 }
12
13 // Token: 0x04000E39 RID: 3641
14 public bool Horizontal = true;
15
16 // Token: 0x04000E3A RID: 3642
18
19 // Token: 0x04000E3B RID: 3643
20 public int ItemCount;
21
22 // Token: 0x04000E3C RID: 3644
23 public int ItemLineCount;
24
25 // Token: 0x04000E3D RID: 3645
27
28 // Token: 0x04000E3E RID: 3646
30
31 // Token: 0x04000E3F RID: 3647
33
34 // Token: 0x04000E40 RID: 3648
36
37 // Token: 0x04000E41 RID: 3649
39
40 // Token: 0x04000E42 RID: 3650
42
43 // Token: 0x04000E43 RID: 3651
45
46 // Token: 0x04000E44 RID: 3652
48
49 // Token: 0x04000E45 RID: 3653
50 public bool CentreAlign;
51
52 // Token: 0x04000E46 RID: 3654
53 public bool RightAlign;
54
55 // Token: 0x020001B2 RID: 434
56 public enum ReorderStyle
57 {
58 // Token: 0x04000E48 RID: 3656
59 None,
60 // Token: 0x04000E49 RID: 3657
62 // Token: 0x04000E4A RID: 3658
64 // Token: 0x04000E4B RID: 3659
66 // Token: 0x04000E4C RID: 3660
68 }
69}
Vector2 FirstItemLocation
Vector2 ExtraElementSpacing
ControlAnchor.ControlId FirstAnchorControl
ItemGrid_Layout.ReorderStyle Reorder
LayoutCalculator.AnchorType FirstItemAnchor