terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ FilterDraw()

void GUIBestiary.FilterDraw ( ItemGrid_Layout gridLayout,
int index,
Vector2 position,
float scale )
inlineprivate

Definition at line 310 of file GUIBestiary.cs.

311 {
315 if (list2 == null)
316 {
317 }
318 if (32640 == 0)
319 {
320 }
323 }
class f__AnonymousType0<< Count > j__TPar
List< string > filterName
List< Rectangle > filterFrame
List< bool > filterEnabled
List< Texture2D > filterTexture

References Controller.ControllerActionManager.AnyControllerConnected, filterEnabled, filterFrame, filterName, filterTexture, j__TPar, and System.list.