class f__AnonymousType0<< Count > j__TPar
XNAUICameraSettings UICameraSettings
InterfaceProfile_Layout[] CustomProfiles
LiquidRenderer liquidRenderer
void SavePersistantData()
OverlayManager OverlayManager
PersistentUserData PersistentUserData
GUIInputRegionManager guiInputRegionManager
MPSessionManager mpSessionManager
CursorManager cursorManager
static void UnloadState()
static Camera GetWorldCamera(int index)
ControllerDevice ActiveController
FilterManager FilterManager
XNAUIInputLayer xnaUIInputLayer
static Camera GetUICamera(int index)
void LoadPersistantData()
LocalUserGameState GameState
LocalUser(int userIndex, PlatformUser user)
IPlatformAwardNotifier PlatformAwards
XNAWorldCameraSettings WorldCameraSettings
ControllerActionManager controllerActionManager
static Camera GetCamera(string name)
LocalUserXNAState XNAState
static void SetActive(int index)
Component GetComponent(Type type)
static GameObject Find(string name)