29 string <Handle>k__BackingField =
inputControl.<Handle>k__BackingField;
42 InputDeviceStyle <DeviceStyle>k__BackingField = this.
Device.<DeviceStyle>k__BackingField;
459 if (axisTime3 !=
null)
536 InputDeviceStyle <DeviceStyle>k__BackingField = device.<DeviceStyle>k__BackingField;
537 if (device.<IsAttached>k__BackingField)
561 InputDeviceStyle <DeviceStyle>k__BackingField = this.
Device.<DeviceStyle>k__BackingField;
class f__AnonymousType0<< Count > j__TPar
void SetFakedButton(Buttons key)
readonly float[] AxisValueScaled
bool ButtonState(Buttons key)
bool ButtonUp(Buttons key)
readonly bool[] _KeyStateUp
bool PreviousButtonState(Buttons key)
static bool SwapBumpersTriggers
float GetPreviousAxisScaled(Axis axis)
ControllerDevice(InputDevice leftDevice, InputDevice rightDevice)
bool ButtonConsumed(Buttons key)
readonly float[] PreviousAxisValue
ControllerDevice(InputDevice device)
readonly float[] AxisValue
float GetAxisRaw(Axis axis)
@ CONTROLS_ABXY_STEELSERIES
readonly bool[] _fakedDeviceButtons
float ButtonTime(Buttons key)
readonly float[] PreviousAxisValueScaled
void SetFakedAxis(Axis axis, float value)
readonly bool[] _KeyConsumed
float GetAxisRaw2(Axis axis)
float GetPreviousAxis(Axis axis)
readonly float[] _KeyTime
readonly bool[] _KeyState
void SetButtonConsumbed(Buttons key)
readonly bool[] _PreviousKeyState
readonly float[] _fakedAxisValues
readonly float[] _AxisTime
bool GetKeyRaw2(Buttons key)
bool ButtonDown(Buttons key)
bool GetKeyRaw(Buttons key)
float GetAxisTime(Axis axis)
ControllerDevice.ControlScheme Controls
float GetAxisScaled(Axis axis)
bool HasButton(Buttons button)
bool Update(float elapsedTime)
readonly bool[] _KeyStateDown