terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Microsoft.Xna.Framework.Vector2 Terraria.Player.headPosition |
Definition at line 21296 of file Player.cs.
Referenced by Terraria.DataStructures.PlayerDrawLayers.DrawCompositeArmorPiece(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_00_BackHelmet(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_01_3_BackHead(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_01_BackHair(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_01_FaceSkin(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_02_DrawArmorWithFullHair(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_03_HelmetHair(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_04_CapricornMask(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_04_RabbitOrder(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_05_TallHats(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_07_JustHair(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_08_FaceAcc(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_21_Head_GetSpecialHatDrawPosition(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_21_Head_TheFace(), and Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_22_FaceAcc().