Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 500 of file NetworkStream.cs.
References System.SR.Format(), and System.Exception.Message.
Referenced by System.Net.Sockets.NetworkStream.BeginRead(), System.Net.Sockets.NetworkStream.BeginWrite(), System.Net.Sockets.NetworkStream.EndRead(), System.Net.Sockets.NetworkStream.EndWrite(), System.Net.Sockets.NetworkStream.Read(), System.Net.Sockets.NetworkStream.Read(), System.Net.Sockets.NetworkStream.ReadAsync(), System.Net.Sockets.NetworkStream.ReadAsync(), System.Net.Sockets.NetworkStream.Write(), System.Net.Sockets.NetworkStream.Write(), System.Net.Sockets.NetworkStream.WriteAsync(), and System.Net.Sockets.NetworkStream.WriteAsync().