Terraria v1.4.4.9
Terraria source code documentation
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Reimplemented from System.IO.Stream.
Definition at line 420 of file NetworkStream.cs.
References System.Net.Sockets.NetworkStream._streamSocket, System.Threading.Tasks.ValueTask< TResult >.AsTask(), System.buffer, System.cancellationToken, System.Net.Sockets.NetworkStream.CanWrite, System.count, System.SR.net_io_writefailure, System.SR.net_readonlystream, System.offset, System.Net.Sockets.Socket.SendAsyncForNetworkStream(), System.Net.Sockets.NetworkStream.ThrowIfDisposed(), System.IO.Stream.ValidateBufferArguments(), and System.Net.Sockets.NetworkStream.WrapException().
Referenced by System.Net.NetworkStreamWrapper.WriteAsync(), and System.Net.NetworkStreamWrapper.WriteAsync().