Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 186 of file NetworkStream.cs.
References System.Net.Sockets.NetworkStream._streamSocket, System.buffer, System.Net.Sockets.NetworkStream.CanRead, System.count, System.SR.net_io_readfailure, System.SR.net_writeonlystream, System.offset, System.Net.Sockets.Socket.Receive(), System.Net.Sockets.NetworkStream.ThrowIfDisposed(), System.IO.Stream.ValidateBufferArguments(), and System.Net.Sockets.NetworkStream.WrapException().
Referenced by System.Net.FtpDataStream.Read(), and System.Net.NetworkStreamWrapper.Read().