Terraria v1.4.4.9
Terraria source code documentation
|
|
inlinevirtual |
Reimplemented from System.IO.Stream.
Reimplemented in System.Net.TlsStream, and System.Net.TlsStream.
Definition at line 332 of file NetworkStream.cs.
References System.Net.Sockets.NetworkStream._streamSocket, System.asyncResult, System.Net.Sockets.Socket.EndReceive(), System.SR.net_io_readfailure, System.Net.Sockets.NetworkStream.ThrowIfDisposed(), and System.Net.Sockets.NetworkStream.WrapException().
Referenced by System.Net.FtpDataStream.AsyncReadCallback(), System.Net.NetworkStreamWrapper.EndRead(), and Terraria.Net.Sockets.TcpSocket.ReadCallback().