Terraria v1.4.4.9
Terraria source code documentation
|
|
inlinevirtual |
Reimplemented from System.IO.Stream.
Definition at line 402 of file NetworkStream.cs.
References System.Net.Sockets.NetworkStream._streamSocket, System.buffer, System.cancellationToken, System.Net.Sockets.NetworkStream.CanRead, System.SR.net_io_readfailure, System.SR.net_writeonlystream, System.Net.Sockets.Socket.ReceiveAsync(), System.Net.Sockets.NetworkStream.ThrowIfDisposed(), and System.Net.Sockets.NetworkStream.WrapException().