Terraria v1.4.4.9
Terraria source code documentation
|
|
inline |
Definition at line 402 of file TileDrawing.cs.
References Microsoft.Xna.Framework.Graphics.BlendState.AlphaBlend, Terraria.Main.DefaultSamplerState, Terraria.GameContent.Drawing.TileDrawing.DrawAnyDirectionalGrass(), Terraria.GameContent.Drawing.TileDrawing.DrawEntities_DisplayDolls(), Terraria.GameContent.Drawing.TileDrawing.DrawEntities_HatRacks(), Terraria.GameContent.Drawing.TileDrawing.DrawGrass(), Terraria.GameContent.Drawing.TileDrawing.DrawMasterTrophies(), Terraria.GameContent.Drawing.TileDrawing.DrawMultiTileGrass(), Terraria.GameContent.Drawing.TileDrawing.DrawMultiTileVines(), Terraria.GameContent.Drawing.TileDrawing.DrawReverseVines(), Terraria.GameContent.Drawing.TileDrawing.DrawTeleportationPylons(), Terraria.GameContent.Drawing.TileDrawing.DrawTrees(), Terraria.GameContent.Drawing.TileDrawing.DrawVines(), Terraria.GameContent.Drawing.TileDrawing.DrawVoidLenses(), Microsoft.Xna.Framework.Graphics.DepthStencilState.None, Terraria.Main.Rasterizer, Terraria.Main.spriteBatch, and Terraria.Main.Transform.
Referenced by Terraria.Main.DrawTileEntities().