Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 240 of file LightingEngine.cs.
References Terraria.Graphics.Light.LightingEngine._activeLightMap, Terraria.Graphics.Light.LightingEngine._activeProcessedArea, ReLogic.Threading.FastParallel.For(), Microsoft.Xna.Framework.Rectangle.Height, Microsoft.Xna.Framework.Rectangle.Intersect(), Terraria.Main.Map, Terraria.Main.mapEnabled, System.Math.Max(), Terraria.Main.maxTilesX, Terraria.Main.maxTilesY, System.Math.Min(), ReLogic.Threading.ParallelForAction(), System.start, System.value, Microsoft.Xna.Framework.Rectangle.Width, Microsoft.Xna.Framework.Rectangle.X, and Microsoft.Xna.Framework.Rectangle.Y.
Referenced by Terraria.Graphics.Light.LightingEngine.ProcessArea().