Terraria v1.4.4.9
Terraria source code documentation
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◆ DrawDebugBox()

static void Terraria.Dust.DrawDebugBox ( Rectangle itemRectangle)
inlinestatic

Definition at line 289 of file Dust.cs.

290 {
291 Vector2 vector = itemRectangle.TopLeft();
292 itemRectangle.BottomRight();
293 for (int i = 0; i <= itemRectangle.Width; i++)
294 {
295 for (int j = 0; j <= itemRectangle.Height; j++)
296 {
297 if (i == 0 || j == 0 || i == itemRectangle.Width - 1 || j == itemRectangle.Height - 1)
298 {
299 QuickDust(vector + new Vector2(i, j), Color.White).scale = 1f;
300 }
301 }
302 }
303 }
static Dust QuickDust(int x, int y, Color color)
Definition Dust.cs:263

References Microsoft.Xna.Framework.Rectangle.Height, Terraria.Dust.QuickDust(), Microsoft.Xna.Framework.Color.White, and Microsoft.Xna.Framework.Rectangle.Width.